SEGA and Sports Interactive are delighted to announce that Football Manager 2015 will be hit the streets on November 7th 2014.
This latest release in the best-selling series will feature a huge number of improvements and enhancements over its predecessors, many of which have been designed to make the experience of managing a club more personal and customisable.
You can now define your managerial style like never before, using the new manager points system to focus on coaching, scouting, youth development, man-management… or maybe a little of everything? What type of manager are you?
More than 2,000 new motion captured animations; new lighting, improved player models and ball physics add extra depth and realism to the 3D Match Engine. Plus, improved AI, individual player shouts, touchline team talks and other additions make this the closest simulation of a football match available!
New User Interface
A new look and feel to the user interface with a left-hand navigation bar makes management easier and more intuitive.
The new Scouting Centre integrates all areas of player recruitment. Plus you can set scouting assignments to find specific levels of player whether it be a first teamer, youngster or a direct player replacement.
More realistic player personalities
Player’s personalities and characters replicate today’s football world where player power rules. Players are more vocal in the press and quicker to issue ultimatums if they’re unhappy.
Deeper media experience
A wider variety of journalists with tabloid and broadsheet reporters developing more varied stories and building up rivalries through the media, plus brand new tunnel interviews before and after matches.
Updates to Classic Mode allow you more freedom when selecting nations, leagues and players in your gameworld. Plus, you can now skip pre-season (in first season), take control of player training, make more board requests and there are new unlockables, such as; ‘Dodgy lasagne’, Unsuspend player’ & ‘Lifetime player’.
Anyone who pre-orders, will enjoy access to a beta version of the game roughly two weeks before its official on-sale date.